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- ._Data
- ;000
- GeneralCPUmode: Dc.b 0 ; 0=000-030, 1=040-060 max cpu allowed to use with regards 040+ instructions such as move16
- SpecificCPUmode:Dc.b 0 ; 0=000, 1=010, 2=020, 3=030, 4=040, 6=060 minimum cpu that is available
- ;002
- Autoc2pWindowsUse: Dc.b 1 ; Automatically use new c2pWindows? 0=No, <>0=Yes
- c2pCPUmode: Dc.b 1 ; 0=000-030, 1=040-060 c2p routine to use
- ;004
- LongwordStore: Dc.l 0 ; Temporary storage place to put a longword (any, ie if not enough regs)
- ;008
- c2p_Rows: Dc.w 0 ; Temporary
- c2p_RowsStore: Dc.w 0 ; Temporary
- c2p_Pmod: Dc.w 0 ; Temporary
- c2p_Cmod: Dc.w 0 ; Temporary
- c2p_Pixels: Dc.l 0 ; Temporary
- ;020
- c2pWindowsMem: Dc.l 0 ; Pointer to mem reserved for c2pWindow structures
- c2pWindowsTotal:Dc.w 0 ; Total number of c2p windows (do -1 for highest)
- ;026
- Currentc2pWindows:
- Currentc2pWindow1: Dc.w -1 ; Number of current c2pWindow
- Currentc2pWindow2: Dc.w -1 ; Number of second current c2pWindow
- Currentc2pWindow3: Dc.w -1 ; Number of third current c2pWindow
- ;032
- ;c2pWindow structure, 8 bytes
- c2pWindows
- c2p0_Pixels: Dc.w 0 ;0 Number of pixels per row, or total number of pixels.l if no modulo
- c2p0_RowsStore: Dc.w 0 ;2 Row counter. Pixels and RowStore need to make a longword (Pixels.l) and thus are consequtive
- c2p0_Pmod: Dc.w 0 ;4 Planar line modulo
- c2p0_Cmod: Dc.w 0 ;6 Chunky line modulo
- ;040
- Dc.l 0 ; Spare
- ;044
- Dc.l 0 ; Spare
- ;048
- CShape_AutoCookie: Dc.b 0 ; AutoCookie status for shapes. 0=None, <>0 =ByteForByte
- CBitmap_AutoStencil: Dc.b 0 ; AutoStencil status for bitmaps. 0=None, <>0 =ByteForByte
- CShape_AutoClip: Dc.b 0 ; AutoClip status for shapes. 0=Off, <>0=On
- CBitmap_AutoClip: Dc.b 0 ; AutoClip status for bitmaps. 0=Off, <>0=On
- ;052
- CShape_AutoWrap: Dc.b 0 ; AutoWrap status for shapes. 0=Off, <>0=On automatic handle wrapping
- CBitmap_AutoWrap: Dc.b 0 ; AutoWrap status for bitmaps. 0=Off, <>0=On automatic handle wrapping
- ;054
- CCookie_AutoXFlip: Dc.b -1 ; Automatic flipping of cookies when flipping shapes horizontally
- CCookie_AutoYFlip: Dc.b -1 ; Automatic flipping of cookies when flipping shapes vertically
- CStencil_AutoXFlip: Dc.b -1 ; Automatic flipping of stencils when flipping bitmaps horizontally
- CStencil_AutoYFlip: Dc.b -1 ; Automatic flipping of stencils when flipping bitmaps vertically
- ;058
- CurrentCShapes:
- CurrentChunkyShape1: Dc.w -1 ; Number of current ChunkyShape
- CurrentChunkyShape2: Dc.w -1 ; Number of second current ChunkyShape
- CurrentChunkyShape3: Dc.w -1 ; Number of third current ChunkyShape
- ;064
- CurrentCBitmaps:
- CurrentChunkyBitmap1:Dc.w -1 ; Number of current ChunkyBitmap
- CurrentChunkyBitmap2:Dc.w -1 ; Number of second current ChunkyBitmap
- CurrentChunkyBitmap3:Dc.w -1 ; Number of thid current ChunkyBitmap
- ;070
- ChunkyShapesTotal: Dc.w 0 ; Total number of ChunkyShapes (do -1 for highest)
- ChunkyShapesMem: Dc.l 0 ; Pointer to mem reserved for ChunkyShape structures
- ChunkyBitmapsMem: Dc.l 0 ; Pointer to mem reserved for ChunkyBitmap structures
- ChunkyBitmapsTotal:Dc.w 0 ; Total number of ChunkyBitmaps (do -1 for highest)
- ;082
- CurrentChunkyShapeBank: Dc.w 0 ; Current Shape bank, 0 as default
- ;084
- AutoChunkyShapesUse: Dc.b 1 ; Automatically use new ChunkyShapes? 0=No, <>0=Yes
- AutoChunkyBitmapsUse: Dc.b 1 ; Automatically use new ChunkyBitmaps? 0=No, <>0=Yes
- ;086
- _DoubleQBlitModeType:Dc.w 0 ; Type of blit that DoubleQBlit does. 0=Cookie,1=Erase,2=Inv,3=Solid,4=MColourMode,5=MReMapMode,6
- _DoubleBlitModeType: Dc.w 0 ; Type of blit that DoubleBlit does. 0=Cookie,1=Erase,2=Inv,3=Solid,4=MColourMode,5=MReMapMode,6
- _QBlitModeType: Dc.w 0 ; Type of blit that QBlit does. 0=Cookie,1=Erase,2=Inv,3=Solid,4=MColourMode,5=MReMapMode,6
- _BlitModeType: Dc.w 0 ; Type of blit that Blit does. 0=Cookie,1=Erase,2=Inv,3=Solid,4=MColourMode,5=MReMapMode,6
- _ParticleModeType: Dc.w 4 ; Type of blit that particle routines plot/draw do. 4=MColourMode,5=MReMapMode,6=MSimpleReMapMode
- SScrollModeType: Dc.w 0 ; Type of blit that SScroll and CScroll do. 0=Cookie,1=Erase,2=InvMode,3=SolidMode,4=MColourMode
- SMaskScrollModeType: Dc.w 0 ; Type of blit that MSMaskScrolls do. 0=Cookie,1=Erase,2=InvMode,3=SolidMode,4=MColourMode,5,6
- DoubleScrollMode: Dc.b 0 ; Mode that DoubleScrolls use. 0=Paste, <>0=Cut.
- DoubleBlitMode: Dc.b 0 ; Mode that DoubleBlits use. 0=Paste, <>0=Cut.
- DoubleQBlitMode: Dc.b 0 ; Mode that DoubleQBlits use. 0=Paste, <>0=Cut.
- _ParticleFormat: Dc.b 0 ; Format of particle lists and operation to perform. 0=word, <0=quick, >0=address
- ;104
- ;ChunkyResource structure, 64 bytes (bitmaps and shapes)
- ChunkyResources
- CRsrc_Width: Dc.w 0 ;0 Width of the chunky resource in pixels (=bytes)
- CRsrc_Height: Dc.w 0 ;2 Height of the chunky resource in pixels (=lines) Must be positioned directly after Width
- CRsrc_LineMod: Dc.w 0 ;4 Horizontal line modulo - bytes to add at end of line to get to start of next line (usually zero)
- CRsrc_Clipping: Dc.b 0 ;6 Clip window active/deactive. 0=Off, <>0=On
- CRsrc_Wrapping: Dc.b 0 ;7 X&Y Handle-wrapping active/deactive. 0=Normal, <>0=MemoryWrap (add WrapBytes to base address)
- CRsrc_Data: Dc.l 0 ;8 Pointer to move16-aligned memory containing resource's graphic
- CRsrc_Stencil: Dc.l 0 ;12 Pointer to move16-aligned memory containing resource's stencil/mask/cookie
- CRsrc_XHandle: Dc.w 0 ;16 X-Handle coordinate horizontal offset
- CRsrc_YHandle: Dc.w 0 ;18 Y-Handle coordinate verticle offset
- CRsrc_DMem: Dc.l 0 ;20 Actual base pointer of memory reserved for data (before move16-alignment)
- CRsrc_DBytes: Dc.l 0 ;24 Total number of bytes in the resource's graphic mem (before align)
- CRsrc_SMem: Dc.l 0 ;28 Actual base pointer of memory reserved for stencil (before move16-alignment)
- CRsrc_SBytes: Dc.l 0 ;32 Total number of bytes in the resource's stencil/mask/cookie (before align)
- CRsrc_DHere: Dc.b 0 ;36 Graphic data here. 0=Cludged, <>0=CRsrc_DMem is base address
- CRsrc_SHere: Dc.b 0 ;37 Stencil data here. 0=Cludged, <>0=CRsrc_SMem is base address
- CRsrc_ClipLMod: Dc.w 0 ;38 Clip window horizontal line modulo in bytes compared with bitmap width (additional to LineMod)
- CRsrc_ClipLeft: Dc.w 0 ;40 Clip window's left-edge X coordinate offset
- CRsrc_ClipTop: Dc.w 0 ;42 Clip window's top-edge Y coordinate offset
- CRsrc_ClipWidth:Dc.w 0 ;44 Clip window's width in pixels
- CRsrc_ClipHight:Dc.w 0 ;46 Clip window's height in pixels
- CRsrc_ClipBytes:Dc.l 0 ;48 Clip window bytes to add to addresses to find topleft corner of clip window
- CRsrc_WrapBytes:Dc.l 0 ;52 Handle bytes to add to base addresses to find topleft XHandle,Yhandle offset
- CRsrc_TotWidth: Dc.w 0 ;56 Width+LineMod, for faster reading of total byte width
- CRsrc_Pad1: Dc.w 0 ;58
- CRsrc_Pad2: Dc.l 0 ;60
- ;168
- ChunkyQueuesMem: Dc.l 0 ; Pointer to where the ChunkyQueue structures are held
- ChunkyQueuesTotal: Dc.w 0 ; Number of ChunkyQueue structures
- AutoChunkyQueuesUse: Dc.b 1 ; Automatically use new ChunkyQueues? 0=No, <>0=Yes
- ;175
- CurrentInks:
- CurrentInk1: Dc.b 1 ; Current ink to use in graphics routines, default colour
- CurrentInk2: Dc.b 1 ; Second current ink to use
- CurrentInk3: Dc.b 1 ; Third current ink to use
- ;178
- CurrentChunkyQueues:
- CurrentChunkyQueue1: Dc.w -1 ; Number of current ChunkyQueue
- CurrentChunkyQueue2: Dc.w -1 ; Number of second current ChunkyQueue
- CurrentChunkyQueue3: Dc.w -1 ; Number of third current ChunkyQueue
- ;184
- ;ChunkyQueue structure, 16 bytes
- ChunkyQueues
- CQueue_LMem: Dc.l 0 ;0 Pointer to memory used to store the list. 0=Queue doesn't exist
- CQueue_LBytes: Dc.l 0 ;4 Bytes of mem reserved
- CQueue_MaxItems:Dc.w 0 ;8 Maximum number of items in the queue
- CQueue_Items: Dc.w 0 ;10 Actual number of items in the queue
- CQueue_ItemAddr:Dc.l 0 ;12 Memory address of the current item
- ;200
- LineLastXpos: Dc.w 0 ;0 X coordinate of the end of the previously drawn line
- LineLastYpos: Dc.w 0 ;2 Y coordinate of the end of the previously drawn line
- ;204
- ChunkyTablesMem: Dc.l 0 ; Pointer to where the ChunkyTable structures are held
- ChunkyTablesTotal: Dc.w 0 ; Number of ChunkyTable structures
- AutoChunkyTablesUse: Dc.b 1 ; Automatically use new ChunkyTables? 0=No, <>0=Yes
- Dc.b 0 ; Spare
- ;212
- CurrentChunkyTables:
- CurrentChunkyTable1: Dc.w -1 ; Number of current ChunkyTable
- CurrentChunkyTable2: Dc.w -1 ; Number of second current ChunkyTable
- CurrentChunkyTable3: Dc.w -1 ; Number of third current ChunkyTable
- ;218
- _DrawingModeType: Dc.w 4 ; Type of operation that drawing ops do. 2=InvMode,4=MColourMode,5=MReMapMode,6=MSimpleReMapMode
- ;220
- ;ChunkyTable structure, 16 bytes
- ChunkyTables
- CTable_LMem: Dc.l 0 ;0 Pointer to memory used to store the list. 0=Table doesn't exist
- CTable_LBytes: Dc.l 0 ;4 Bytes of mem reserved.Also maximum number of items
- CTable_Items: Dc.l 0 ;8 Actual number of items in the table
- CTable_ItemAddr:Dc.l 0 ;12 Memory address of the current item
- ;236
- ChunkyShapeBanks
- ;ChunkyShapesMem0: Dc.l 0 ; ChunkyShapesMem bank 0
- ;ChunkyShapesTotal0:Dc.w 0 ; ChunkyShapesTotal bank 0
- ;ChunkyShapesPad0: Dc.w 0 ;
- Ds.w #NumberOfShapeBanks*8
- ;Next is at 492, with 32 shape banks
-